Posts

Welcome to the Workshop

I'm Demortes, a software engineer based in Omaha with a decade-plus of experience building software across the stack. By day, I work in enterprise development; by night, I tinker with game engines, mod frameworks, and whatever interesting problem catches my attention. My primary languages are C# and TypeScript—a combination that serves me well whether I'm building robust backend services with ASP.NET Core, crafting React frontends, or diving into game development with Unreal Engine 5. I'm comfortable working across the full development lifecycle, from database design and API architecture to UI implementation and deployment pipelines. Game development has become a particular passion. There's something uniquely satisfying about the intersection of systems design, real-time performance constraints, and player experience that keeps pulling me back. I run a small indie studio where I'm exploring what's possible when you combine solid engineering fundamentals with c...